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  1. #21
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    So, seems they are nearing a launch and some new info is out:

    It's been almost a year since OnLive first unveiled its ambitious games-on-demand service at the 2009 Game Developers Conference. Now, after going through a rather limited "public" beta stage and facing both praise and skepticism, the company is getting ready for a commercial roll out on June 17. According to an official announcement today, OnLive will launch in the 48 contiguous United States and will cost $14.95 per month.

    That fee, however, only includes playing demos, several social features, and watching other people's games in real time. If you want to play a game yourself, they are offering the option to buy or rent for an additional lower-than-retail price. OnLive's games library will include between one and two dozen titles from the likes of Electronic Arts, Ubisoft, 2K Games, THQ, and Warner Bros. Interactive Entertainment.

    There have been some concerns regarding the service's quality but the company is promising a fluid and lag-free experience -- clearly they have a lot to live up to. Standard-definition games will reportedly require a 1.5Mb/s connection, while 1080p high-definition gaming at 60 frames should be available sometime in 2011 and will require 5Mb/s. OnLive will initially be available on Windows and Mac OS X systems through a small browser plug-in, with a MicroConsole that can be attached directly to HDTVs arriving later this year.
    OnLive launch titles:
    aaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity
    Assassin's Creed II
    Batman: Arkham Asylum
    Borderlands
    Brain Challenge
    Crysis
    Defense Grid: Gold
    Dirt 2
    Dragon Age: Origins
    F.E.A.R. 2: Project Origin
    Just Cause 2
    Lego Harry Potter: Years 1-4 Demo (Full version available 6/29)
    Madballs in Babo: Invasion
    Mass Effect 2
    MLB 2K10
    NBA 2K10
    Prince of Persia: The Forgotten Sands
    Puzzle Chronicles
    Red Faction Guerrilla
    Shatter
    Tom Clancy's Splinter Cell: Conviction
    Trine
    Unreal Tournament III
    World of Goo

    Coming soon:
    Aliens vs. Predator
    Alpha Protocol
    Assassin's Creed: Brotherhood
    Darksiders
    Deus Ex 3
    Driver San Francisco
    F.E.A.R. 3
    Homefront
    Kane & Lynch 2: Dog Days
    Lego Harry Potter: Years 1-4
    MLB 2K10
    Red Faction: Armageddon
    Shaun White Skateboarding
    Minimum system requirements (I guess only in the US for now)

    OnLive games are played through the Internet from an OnLive game data center. Currently all OnLive games are HD resolution. The Minimum Recommended Requirements are:

    * PC: Windows® 7 or Vista (32 or 64-bit) or XP (32-bit)
    * Mac: Mac OS X 10.6 or later
    * Processor: Dual-core CPU
    * Screen Resolution: 1280x720
    * Internet Connection: 5 Mbps located inside the contiguous United States (wired connection required)

    Although OnLive has found that most computers with at least a 5 Mbps wired residential Internet connection are sufficient for HD-resolution, many factors affect network quality and computer performance, including other applications using computer resources, and other users sharing your network. Currently, the OnLive Game Service does not allow access to users outside of the contiguous United States.

  2. #22
    Join Date
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    just as most of you said if i wanted to pay a monthly fee and then still have to play for the game I will just go back to my Xbox360 at least there I can watch netflix and have all my friends on msn already there.
    AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
    NVIDIA GeForce GT 240
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